Object ID dialog, that allows you to manually set the object id when creating a new object.Simple to update when WC3 is patched by editing a text file.Trigger Editor Syntax Highlight (TESH), a code syntax highlighter for the Trigger Editor, that makes coding in JASS/vJASS a breeze.No more crashes from bad code and many more features through vJASS.JassHelper, a vJASS compiler, that replaces the internal world editor compiler completely.Removal / increase various limits, such as the number of doodads, units, destructables, and more to be placed on a map. In simpler terms, it’s the “World Editor 2.0”. WEX currently supports WC3 versions 1.27b and 1.28. Using WEX makes it much more possible to create complex and creative maps and mods than in the vanilla editor, especially in terms of JASS usage, the code used in developing the game. An add on to the World Editor used to heavily expand the limits in modding Warcraft III along with making it more efficient and flexible to use. Introducing, SharpCraft: World Editor Extended also known as WEX.
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